How grading works: If the system sends the student ahead to any later page, the question
is marked correct. If the system sends the student back to any page, the question is
marked incorrect. The Maximum number of answers sets how many questions can be
asked on each page. If you leave the number at say 4, you can still ask 2 questions on
one page if you wish. You can even have a page where you do not ask a question in
those cases the student automatically continues on to the next page.
Next, set if the students can retake the lesson or not, and set the dates that the lesson is
available. When you are done, click on Save changes. The new Lesson activity now
appears on the course homepage in
the content area where it was
originated. You must still define all
of the pages in the lesson. To do
that, click on the Lesson link on your
class homepage in the section area
where you created it. This will take
you to the first page (Fig. 22b),
where you can start to define all the
pages that make up the Lesson.
The items on the first page are:
Page title: title of this page only. If you have multiple pages for your lesson, each
one will have a title.
Page contents: this is where you put the information you are trying to convey.
It may be a story, a problem to solve, a poem, or anything that you want to ask
questions about. You should usually end the section with a question that will be
answered by the students.
Answer 1 (or Answer #): this is where you type one answer to the question you
asked. You fill in one answer per Answer #, up to the maximum you defined. You do
not have to fill them all in.
Response #: after each Answer # section, there is a Response #. This is an
explanation that the student will see after picking one of the possible answers and
before being redirected to another page (or staying on the same page).
Jump to: after each Response # there is a field that tells the system what to do if
the student picks that number. You can tell the system to end the lesson, to stay on
the current page, or to jump to any page that already exists (forward or back).
For example, if I pick Answer 1 and the Jump to field is set to go to the next page,
then I will be sent to the next page of the lesson. Grading is determined by the
navigation. That is, if a student stays on the same page or is sent to a previous
page, then the answer is counted as wrong. If the student picks an answer and is
sent to a later page, then the answer is counted as correct. By default, Answer 1
sends the student to the next page, and all the other Answers keep the student on
the same page, but that can be changed. The students will see the order of the
Answers mixed up (Answer 1 may actually be the fourth question asked).
Navigation through the lesson can be straight forward or complex,
depending largely on the structure of the material being presented. Lessons
are a great way to assess practical knowledge of a subject, and with
creative use of Moodle's HTML editor very effective simulations can be built.